AI Insights · Timothy · April 2022
Top 5 Character Collection Games in Luxembourg Q1 2022
In Q1 2022, the top 5 character collection games in Luxembourg showed varied trends in downloads, revenue, and active users on a unified platform.
In Q1 2022, the top 5 character collection games in Luxembourg demonstrated interesting trends in weekly downloads, revenue, and active users on a unified platform, according to Sensor Tower data. Here's a closer look at how each game performed during the quarter.
Coin Master from Moon Active saw a steady decrease in weekly revenue, starting at around $27.8K in late December and dropping to approximately $17.5K by the end of March. Weekly downloads fluctuated throughout the quarter, peaking at 127 in late December and dropping to 73 by the end of March. The number of weekly active users also showed a slight decline, from 2.2K at the start of the quarter to 1.9K by the end.
State of Survival: Zombie War by FunPlus International AG experienced an overall increasing trend in weekly revenue, reaching a high of around $8.4K in late February. Weekly downloads varied, peaking at 128 in mid-January and dropping to 68 by the end of March. Weekly active users saw a slight decline, starting at 669 and ending at 650.
Genshin Impact: Natlan Launch, published by COGNOSPHERE PTE. LTD., had significant fluctuations in weekly revenue, peaking at approximately $10.3K in early January and hitting a low of around $1.6K in late February. Weekly downloads saw a high of 228 in early January and a low of 101 in mid-March. Weekly active users remained relatively stable, fluctuating around 1.8K to 2K throughout the quarter.
Harry Potter: Puzzles & Spells from Zynga Inc. saw varied weekly revenue, reaching a peak of around $8.7K in early February and dropping to approximately $1.5K by the end of March. Weekly downloads were relatively low, peaking at 54 in late March. Weekly active users showed minor fluctuations, starting at 573 and ending at 544 by the end of the quarter.
Evony, published by TOP GAMES INC., displayed consistent weekly revenue trends, with a peak of around $6.1K in late December and a slight drop to about $4.8K by the end of March. Weekly downloads saw a peak of 396 in mid-February and a low of 143 in early January. Weekly active users showed a notable increase, starting at 818 and reaching a peak of 1.1K in late January, before settling at 836 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.